lockonlockon
Junior Keeper
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Joined: December 2013
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Post by lockonlockon on Dec 16, 2013 23:05:01 GMT
Innis Nic Fionn - Summoning Adept "Life is as much a toy as it is a treasure. It must enjoyed as well as preserved."
Sidhe; Rose red hair with green eyes and exceptionally pale skin. Often wears make up. Slim built with wide hips and long legs, Innis stands taller than most Sidhe at 5' 10". Glowing emerald green knotwork is found on her upper back, thighs and all along her arms, all of her clothing leaves these areas exposed, as is the custom for her race. Fighting for the Keepers From the Reaches of Gulainn At 267 years old Played by LockonLockon ------One of the Sidhe that stowed away on the historical voyage that revealed their existence to the collective, Innis has been exploring the reaches of space for as long as she could remember. Still young by Sidhe standards, she recently awakened to her Cyrasili powers which give her the ability to summon powerful objects and creatures born of a fusion of Aura and Aes magic. Though irreverent and free-spirited, Innis has a deep love for the universe and all it holds, so it was a snap decision for her to become a Keeper.
------Innis' particular clan of Sidhe are associated with indulgent behavior, and were said to seduce humans and inspire them to create works of art, feeding off of their emotions and desire as they did so. In the past, many Gulanish artists who died early deaths were attributed to such "Leanan Sidhe." In addition to such behaviors, the Fionn clan was known among the Sidhe as adventurers and socialites, always seeking some sort of thrills. Because of this extroverted behavior, the Fionn clan are some of the easiest Sidhe for humans to get along with, if not necessarily the safest.
------Innis is confident and adventurous, having a certain air of mystique and decorum to her that is typical of her species. She is not particularly restrained, but she can be patient when she knows that she can get what she wants or needs if given time. Though not unintelligent, Innis chooses forgo careful planning for intuition and simplistic schemes. Were it her decision, Innis would refuse to plan all but the most basic aspects of a plan in advance and react to problems as they arise. While this style of action works favorably for her, due to her good instincts and charisma, it is not so for her teammates, and she is not entirely cognizant of that fact, and when she is, she pities them for their failings, rather than accepting their differences in mentality. Ultimately, Innis wants to know people and discover who they are, always offering a helping hand or a shoulder to lean on when her comrades need it.
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